14 October 2012
The Symbiotic Office
Labels:
3DS Max,
After Effects,
Animation,
Architecture,
CG,
Dezeen,
Diploma,
Facade,
Film,
Final Crit,
Fume FX,
Krakatoa,
Masters,
Office,
Oxford Brookes,
Photoshop,
Rich Black,
Richard Black,
Vray
11 September 2012
The Symbiotic Office - Masters, Final Hand In
Office Interior - 3DS Max, Vray, After Effects, Photoshop
Seasonal Facade Study - 3DS Max, Vray, After Effects, Photoshop
Canary Wharf Link Bridges - 3DS Max, Vray, After Effects, Photoshop
Presentation Sheet - Diagrammatic analysis of Canary Wharf
Labels:
3DS Max,
After Effects,
Animation,
Architecture,
CG,
Dezeen,
Diploma,
Facade,
Film,
Final Crit,
Fume FX,
Krakatoa,
Masters,
Office,
Oxford Brookes,
Photoshop,
Rich Black,
Richard Black,
Vray
23 August 2012
Final Crit - The Symbiotic Office
Portfolio Sheet - Non Hierarchal Form & Structural Development
Portfolio Sheet - Link Bridge, Inhabitable structure & Facade Treatment
With the final crit done, I have just over a week now to finalise the design of The Symbiotic Office building in Canary Wharf. The process thus far has seen the development of a strategy/prototype for the design of an office building, and I need to iron out some of the details of my Canary Wharf based scheme...busy week ahead then.
Labels:
3DS Max,
After Effects,
Animation,
Architecture,
CG,
Dezeen,
Diploma,
Facade,
Film,
Final Crit,
Fume FX,
Krakatoa,
Masters,
Office,
Oxford Brookes,
Photoshop,
Rich Black,
Richard Black,
Vray
25 July 2012
Concept Images
Below is some concept imagery of the non-hiearchal network that was established in the diagrammatic analysis shown of the previous post. The ethereal network of office spaces span from existing buildings in a canopy that stretches above the roads and walkways.
It has been a while since I have modelled anything in 3DS Max so this was a good chance to get back into it and have a go at modelling a large scale city environment.
Concept Image 01 : Aerial View. 3DS Max, Vray, After Effects
Concept Image 02 : Non Hierarchal Network. 3DS Max, Vray, After Effects
Labels:
3DS Max,
After Effects,
Animation,
Architecture,
CG,
Diploma,
Film,
Fume FX,
Krakatoa,
Masters,
Office,
Oxford Brookes,
Photoshop,
Rich Black,
Richard Black,
Vray
19 July 2012
Masters In Architecture
After some time away
from my blog (and it's temporary closure due to a problem with gmail), it is
back and I will try to keep it up to date! I am currently studying a Masters in Architecture, which is
due to be completed in September.
I am continuing my
research into London’s office culture and proposing a more in depth analysis of
the office spaces of Canary Wharf.
In the digital age where the traditional place of work
is a fluid concept, the project strives to highlight the importance of
face-to-face interactions and to create an office space which not only boosts
productivity, but one which the workers can enjoy.
Non Hierarchal Layout - 2D & 3D Algorithmic Arrangements
Internal & External Connectivity
Labels:
3DS Max,
After Effects,
Animation,
Architecture,
CG,
Dezeen,
Diploma,
Film,
Fume FX,
Krakatoa,
Masters,
Office,
Oxford Brookes,
Photoshop,
Rich Black,
Richard Black,
Vray
The Blog is Back
In recent weeks my Diploma work has been picked up on by a few websites
who have run articles on The Symbiotic Office. Thanks to these sites for taking an interest, it is great to
be able to reach a wider audience and to see other people’s take on my work. Below are some screen grabs of a few of
the sites.
Dezeen | http://www.dezeen.com/2012/07/11/the-symbiotic-office-by-richard-black/
The Creators Project | http://thecreatorsproject.com/blog/would-this-flower-strewn-oasis-be-your-dream-office-environment
The Atlantic Cities | http://www.theatlanticcities.com/arts-and-lifestyle/2012/07/what-it-will-look-when-plants-take-over-london/2553/
Fast Company | http://www.fastcoexist.com/1680180/the-symbiotic-office-integrates-nature-and-work
Labels:
3DS Max,
After Effects,
Animation,
Architecture,
CG,
Dezeen,
Diploma,
Film,
Fume FX,
Krakatoa,
Masters,
Office,
Oxford Brookes,
Photoshop,
Rich Black,
Richard Black,
Vray
16 May 2012
The Symbiotic Office
Above is the final film from my Diploma in Architecture.
Final scenes from my Diploma in Architecture project - 'The Symbiotic Office'.
In the vastness of office spaces such as those of Canary Wharf, it is imperative to achieve good design to alleviate potential negative issues associated with the spaces. It is arguable that at present these vast, generic office spaces offer little in the way of individuality, nor do they cater to the individual’s needs.
The Symbiotic Office changes the way in which people use office spaces, creating relaxation zones where individuals can pause for thought, host meetings, eat their lunch or drink orchid tea. Medicinal orchid extracts are used in the office pharmacy, offering relief from symptoms such as headaches, poor eyesight and stress.
Labels:
3DS Max,
After Effects,
Animation,
Architecture,
CG,
Film,
Fume FX,
Krakatoa,
Office,
Oxford Brookes,
Photoshop,
Rich Black,
Richard Black,
Vray
18 April 2012
Final Crit & Animation Stills
I’ve spent a lot of time modeling,
rendering, analysing and re-rendering these last few weeks and hence I haven’t
loaded much work. Final crit done
and dusted however and I have a bit more time on my hands, for a few days at
least.
Above are a series of stills from the short
animated film I produced for the crit.
There is some re-editing and some more scenes that I want to add for the
final hand in so I will spend the next few weeks working into this before I
post the final edit.
Labels:
3DS Max,
After Effects,
Animation,
Architecture,
CG,
Film,
Office,
Oxford Brookes,
Photoshop,
Rich Black,
Richard Black,
Vray
23 March 2012
March
Office Interior from Rich Black on Vimeo.
It has been a couple of weeks since I have
posted any work on here so I thought I would bring it up to date. Above is my most recent animated shot
of the scheme. It shows the
interior of an office space in Canary Wharf in transition between generic open
plan office to semi-chaotic Orchid Farm.
In the last few days I have been drawing a
section through an existing office building (based on One Canada Square) at
scale 1:20 to examine the existing fabric of the building and explore ways of
imposing a new scheme on the building.
This is a work in progress and will evolve as my scheme resolves itself
but I thought it worthwhile posting the progress.
Canary Wharf Site Visit
Form Finding Diagrams
Labels:
3DS Max,
After Effects,
Animation,
Architecture,
CG,
Film,
Office,
Oxford Brookes,
Photoshop,
Rich Black,
Richard Black,
Vray
23 February 2012
Mini Presentation and Concept Graphics
After a short break to Edinburgh to see the Parliament and the Pandas, it is straight back into 3DS Max with some concept imagery. I have been developing a series of models to experiment with form and materiality. The two included here stem from the concept sections that I drew last week.
The external image requires some further development however I plan to animate the internal shot to show the transformation of generic office space into internal garden as my symbiotic structure establishes itself. My plan for the next two weeks is to develop further concept imagery as well as storyboard my animation and head to London with an SLR to gather footage of existing office buildings. Oh, and I have an essay to write for the Masters course just to liven things up.
Labels:
3DS Max,
After Effects,
Animation,
Architecture,
CG,
Film,
Office,
Oxford Brookes,
Photoshop,
Rich Black,
Richard Black,
Vray
19 February 2012
Scheme Redesign
Over the past week I have been redeveloping
my scheme. It has become apparent
to me that the project lacks a certain depth; so I have spent some time
analysing my work to date and drafting new ideas. Over recent weeks, the architecture itself has been moving
forward as has the programme; however I feel that as the scheme has developed,
the location of the site has become negligible. In order therefore to improve the project as a whole, I feel
that I need to shake things up a bit.
After a few days of sketching out numerous revisions and new concepts, I
have decided upon a new direction for the building:
The site is to move to London. The building has a symbiotic
relationship with the high-rise office buildings of London, working in
conjunction with the existing structures.
The Orchid Farm delivers the mass customisation of products to the
public whilst providing internal gardens and break-out spaces within the
offices.
Concept Section
|
Materiality Study 1
|
Materiality Study 2 |
Labels:
3DS Max,
After Effects,
Animation,
Architecture,
CG,
Film,
Office,
Oxford Brookes,
Photoshop,
Rich Black,
Richard Black,
Vray
8 February 2012
Orchid Library Video
By January I had decided that the design of
my building needed to evolve.
After a series of programmatic diagrams and exploratory models, I decided
to start designing individual spaces rather than the building as a whole; with a
view to these spaces eventually coming together as one.
One of the spaces that I decided to explore
was the orchid library; a back catalogue of the factory’s product ranges. The video below mixes 3D animation and
2.5D animation together and is my first real use of the camera’s depth of field.
Orchid Library Design from Rich Black on Vimeo.
Labels:
3DS Max,
After Effects,
Animation,
Architecture,
CG,
Film,
Oxford Brookes,
Photoshop,
Rich Black,
Richard Black,
Vray
6 February 2012
Orchids of Canvey Drawings
Labels:
3DS Max,
After Effects,
Animation,
Architecture,
CG,
Film,
Office,
Oxford Brookes,
Photoshop,
Rich Black,
Richard Black,
Vray
Design Through Animation
I used the Christmas break to experiment
with designing through animation, amongst other things. Rather than a traditional architectural
design process, I modeled spaces purely for the animations so that they exist
within an augmented reality.
Individual models are built, rendered then edited in AE / Premiere.
Pollination Tower Development from Rich Black on Vimeo.
Krakatoa
I discovered a 3DS Max plugin called Krakatoa;
a particle rendering plugin that works particularly well when run in
conjunction with FumeFX. I used
the calm after the December crit to learn the software in anticipation of using
it in future animations.
Pollen Cloud Test from Rich Black on Vimeo.
Labels:
3DS Max,
After Effects,
Animation,
CG,
Film,
Fume FX,
Krakatoa,
Rich Black,
Richard Black,
Vray
December Crit
By the interim crit in December I had
developed the basics of a scheme in Canvey Island that was based in the town’s
Easterly marshlands. The choice of
location was based on local wind data that I calculated. The marshlands are the windiest point
of Canvey Island and the idea was that the South Easterly winds would spread
the parasitic orchid plants throughout the town. The industrial nature of the structure is in contrast to the organic plants.
After a couple of months of investigating
wind through drawings, models and diagrams; I arrived at a programme. The building is to be an orchid farm,
mass producing orchids on an industrial scale through abiotic pollination
(wind). ‘Factories’ that encompass principles of both mass production
and demand production will deliver a product that is semi customised based on a
pre-determined series of parameters.
Consumers will get a choice of limited variety that can be delivered at
high speed.
The Orchid Farm
represents the mass delivery of a highly ornate product. Consumers can visit the structure and
chose from an array of flowers and teas.
‘Vending machines’ act as the store worker taking orders and payments
and mechanically delivering products.
5 February 2012
A Moving Architecture
The design of a moving structure in Canvey Island was the first real design statement of the year. I wanted to design a structure that would capture the movement of the winds, create internal spaces and potentially harness the wind power for energy.
Wind Drawings
Our tutors prescribed to us two potential
sites for the year ahead, Orford Ness and Canvey Island. After a long weekend and a cold trip to
Essex, Canvey Island was my preferred option.
The concept I initially decided to explore
was the influence of wind in architecture. Drawing on ideas of peoples growing dependency on wind power
and predicted future trends, the idea of how wind can be incorporated into
design was an attractive one to me.
My initial point of call was a series of drawings of the wind to explore
different methods of representation.
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